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- Fixed an issue that caused a KO’d character to stick around indefinitely.
- Fixed an issue that could potentially cause a softlock when certain death requirements are met.
- Holding downback and activating Special no longer allows certain characters to bypass their projectile limits.
- Maximum Ninjetti: visual effect removed to increase performance of console platforms. Up version of Maximum Ninjetti dash is no longer cancelable with Amphibian Flip (jump Special).
- Standing light 2 hitstun fixed.
- choosing a selection results in a full page refresh