November 2021 Balance Patch Notes

November 2021 Balance Patch Notes

Bug Fixes

  • Fixed an issue that caused a KO’d character to stick around indefinitely.
  • Fixed an issue that could potentially cause a softlock when certain death requirements are met.
  • Holding downback and activating Special no longer allows certain characters to bypass their projectile limits.


Adam Park

  • Maximum Ninjetti: visual effect removed to increase performance of console platforms. Up version of Maximum Ninjetti dash is no longer cancelable with Amphibian Flip (jump Special).
  • Standing light 2 hitstun fixed.