November 2021 Balance Patch Notes
Bug Fixes
- Fixed an issue that caused a KO’d character to stick around indefinitely.
- Fixed an issue that could potentially cause a softlock when certain death requirements are met.
- Holding downback and activating Special no longer allows certain characters to bypass their projectile limits.
Characters/Megazords
Adam Park
- Maximum Ninjetti: visual effect removed to increase performance of console platforms. Up version of Maximum Ninjetti dash is no longer cancelable with Amphibian Flip (jump Special).
- Standing light 2 hitstun fixed.